Educational platforms
AGORA: Transforming local ecosystems through learning, enhancing interconnectivity between community partners, local (food and wine) producers, and tourism agents, and co-design of regenerative tourism experiences
Description: The project aims to support local ecosystems by interconnecting community partners, local producers, and tourism agents and co-designing of regenerative tourism experiences based on authenticity originality, and sustainability. Find more about the project here: https://agoraproject.eu/ View the platform…
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AWARE – Enhancing the level of cybersecurity awareness in VET related to digital transformation
Description: AWARE is an Erasmus+ VET project that aims to develop didactic approaches, methodologies, and curriculum content to develop cybersecurity awareness and competencies, as a priority for the VET sector. The transition to Education 4.0 also requires learning mechanisms that more closely mirror the future of work. These shifts in learning experiences must be accompanied by vetted innovative pedagogies—teaching principles and strategies that underpin learning. To foster this kind of thinking, VET system, through the AWARE, shifts from a process-based, to a problem-based approach to learning. Find more about the project here: https://awareproject.eu/ View the platform…
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Breathe the future – hybrid education in VET (hVET)
Description: At the heart of the hVET project lies a collaborative and innovative educational approach based on a variation of a hybrid teaching model (blend of physical and virtual learning) applicable in the VET sector. The main objective of the hVET project is to prepare VET schools for the new, post-pandemic education by creating, testing and implementing a variation of a hybrid teaching model with a set of tailored tools, resources, materials for VET teachers, trainers, practitioners and students. View the ICT Tool…
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Building Better
Description: The Building Better project includes youth organizations, organizations active in the field of arts and culture, training institutions, and local authorities in Germany, Cyprus, Italy, and Greece. Its main aim is to reinforce cross-sectoral cooperation with a focus on creativity and cultural awareness and social participation of youth and support youth workers, artists, and policymakers to find creative and innovative solutions to the new challenges that the pandemic has brought and improve the quality of support systems for youth on a local, national and European level. Building Better Webinar
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Curability
Description: The CURABILITY project aims to preserve the European cultural heritage and pass it on to future generations by reaching out to people with disabilities and improving their access to culture, as well as the experience of current and future workers in museums, galleries etc. Find out more about the project here. The project has developed an online platform called CURABILITY COMMUNITY OF PRACTICE (a platform containing teaching and learning material regarding cultural accessibility). View the ICT Tool…
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DiG-Equal: Digital Education for Adults and Adult Educators in E-Government Access through Context-based Gamified Scenarios
Description: The DiG-Equal project is an Erasmus+ project that aims to bridge the gap between digitally excluded adults and e-government services, by reflecting on everyday scenarios that adults face and finding ways to overcome the barriers. The project will focus on building the pedagogical competencies for adult education providers to tackle the second and third levels of digital divide. Find more about the project here: https://www.digequal.com/ View the platform…
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DIGIPRO
Description: The DIGIPRO – Digital Tools for Digital Challenges Erasmus+ project, a response to the increasing use of digital technologies in children which often exposes them to cyberbullying and hate-speech. The aim of the project is to contribute in tackling such toxic phenomena by using digital tools, by listening to the point of view of the children, by promoting co-education and creating an alliance among schools, families and other institutions. Find out more about the project here. App with activities and games to be carried out in the family and at school for cyberbullying and hate speech. View the ICT Tool…
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DWA
Description: DWA – Digital Wood Artisan is a project that aims to disseminate good practices at European level through the training of trainers that can provide innovative skills about the wood sector, to disadvantaged learners with innovative, effective and consolidated methodologies. Find out more about the project here. View training platform…
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E(U) Leaders – The leaders of tomorrow
Περιγραφή: E(U) Leaders is an Erasmus+ VET project that aims to foster the competitiveness and productivity of businesses and organizations through the development of strategic e-leadership skills necessary for entrepreneurs/employers/leaders/managers ( as well as VET trainers, educators and mentors) to manage their teams effectively and efficiently within virtual working environments. Find more about the project here: https://euleaders.eu/ View the platform…
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Educate & Support
Description: The European pproject Holistic Educational Support for Sex Offenders in the EU – Educate & Support, is approved under the Erasmus+ programme and aims to develop a holistic psychoeducational evaluation of the inmates – sex offenders and to reinforce the capacity of Εxperts working with them. The project’s goal is to reduce the likelihood of recidivism and promote the former inmates’ efficient re-integration to the society. An electronic tool for the assessment of competences and knowledge in working with inmates – sex offenders. Find out more about the project here. View the ICT Tool…
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EQ Students- Developing students’ emotional intelligence
Description: COMCY participates in the Erasmus + project EQ Students. The main aim of the project is to boost EQ of children and adolescents by developing, testing and implementing a comprehensive system supporting development of EQ with active participation of primary and lower- secondary schools, parents, experts and project partners. It will also directly address the need for the educating community to raise an emotionally intelligent generation. Find more about the project here: https://eqstudents.eu/ View the platform…
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i-learn4health: Health promotion and health education in children through Digital Game-Based Learning
Description: COMCY participates in the Erasmus + project iLearn4Health. iLearn4Health is being implemented under the Erasmus+ program, by 8 participating organizations and educational centers from Greece, Cyprus, Romania, Poland, and Spain. It aims at providing better health education in primary schools by implementing the Digital Game-Based Learning (DGBL) method, while at the same time training the teachers in the theoretical aspects of the concept, as well as the digital tools of the method. Find more about the project here: https://ilearn4health.eu/ View the platform…
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ImpactFinance: Sustainable personal finance decisions among young people for their financial wellbeing and sustainable impact to the world
Description: COMCY participates in the Erasmus + project ImpactFinance. The ImpactFinance project is aimed at increasing awareness and application of the synergy between sustainability and financial literacy of youth, in order to solve societal wellness challenges. This project will not only involve learning and understanding of sustainable personal finance, but also practicing and sharing what is taught. Find more about the project here: https://impact-finance.eu/ View the platform…
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Inside Stem
Description: This project aims at strengthening STEM skills for the blind in consortium countries and other European countries, through developing the necessary intellectual and tangible outputs for the visually impaired students, as well as their teachers, so as to motivate them create STEM based projects and improve technology and digital skills, while favoring opportunities for participation, social inclusion and interaction with their classmates. It also aims at diffusing best practices developed not only in countries with a long tradition in inclusion education, but even in those less developed in this educational area, via the creation of a handbook and an ...
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Pro-Learn
Description: The PRO-LEARN project responds to the Europe 2020 priorities in the area of education and training, youth and early school leaving in the context of globalization and labour market integration. As EC stated in its communication on tackling early school leaving & COM(2011) 18 final, education and training systems often do not provide sufficient targeted support for pupils to cope with emotional, social or educational difficulties and to remain in education and training. Find out more about the project here. View the training exercises…
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Refitting Machine
Description: In line with the most advanced processes in the world of makers, Arduino, 3D printers, digital manufacturing, and 4.0 industry, the project ‘Refitting Machine’ aims to provide high-quality digital skills and encourage entry or return to the workforce. To achieve these goals, the partnership has identified a specific field of intervention: the recovery of obsolete machinery through Arduino. Find out more about the project here. The Refitting Machine ICT Tool test assess participants’ knowledge and starting skills, by diagnosing competence gaps and proposing an indication of areas needed for improvement. The tool will generate a standardized competency profile and indicate ...
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School Adaptability
Description: COMCY participates in the Erasmus + project School Adapt, which proposes to develop, test and implement a comprehensive system supporting the adaptability of school-age children (6-14 years old) in a new school environment with the collaborative participation of schools, experts and parents. View the ICT Tool that is an e-learning course for teachers. Find out more about the project here.
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ShapeMS Shaping the future of people with Multiple Sclerosis
Description: The purpose of the project is to address the matter of employability of people with Multiple Sclerosis (MS) by creating a Learning Management System (LMS) which will be addressed to those affected as well as their employers. ShapeMS aims to provide the proper resources, information and tools to help individuals stay in the workforce for as long as possible as well as educate employers so they can provide necessary accommodations to people affected by MS. Find more about the project here: https://www.shape-ms.eu/ View the platform…
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Upcycling: As a way to generate less waste and create value-added products in a creative way
Description: The Upcycling project is an Erasmus+ project that aims to introduce primary and secondary schools to the idea of the idea of repurposing and reusing waste in a creative way to improve the environment, by giving them a second life. At the same time, the project intends to cultivate skills ranging from problem solving and creativity to the sense of initiative and entrepreneurship, by promoting an interdisciplinary approach to teaching. Find more about the project here: https://upcyclingeducation.eu/en View the platform…
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WAST: Support Young Women and Proffessionals – in the field of alternative and sustainable tourism
Description: COMCY participates in the Erasmus + project WAST. WAST is being implemented under the Erasmus+ program, by 6 participating organizations and educational centers from Greece, Cyprus, Ukraine, Poland, and Italy. It aims to empower young women and youth in the tourism sector, by engaging them in training activities for creating unique sustainable and alternative tours, involving them in their cultural heritage and supporting them in learning new skills and competencies. Find more about the project here: https://www.wastcommunity.eu/ View the platform…
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We-Europeans- Countering populism through active European citizenship
Description: We-Europeans aims counter populism by an approach that builds on positive narratives and the values of EU citizenship (respect for human dignity and human rights, freedom, democracy, equality and the rule of law), that combines factual and emotional level and that creates a new spirit of optimism and cooperation/networking. Find more about the project here: https://we-europeans.eu/ View the platform…
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