Adult Education

AGORA: Transforming local ecosystems through learning, enhancing interconnectivity between community partners, local (food and wine) producers, and tourism agents, and co-design of regenerative tourism experiences

The project aims to support local ecosystems by interconnecting community partners, local producers, and tourism agents and co-designing of regenerative tourism experiences based on authenticity originality, and sustainability.   The objectives of the project include: Enhancing the capabilities of community learning centres Interconnecting ecosystem agents and encouraging them to learn and co-design authentic, immersive, and meaningful experiences for the guests that bring forward the uniqueness of each community.   The project’s main results are: Collection of best practices for regenerative tourism and develop a sustainability guide for rural tourism experiences Design and development of training materials for the blended training …

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ShapeMS Shaping the future of people with Multiple Sclerosis

The purpose of the project is to address the matter of employability of people with Multiple Sclerosis (MS) by creating a Learning Management System (LMS) which will be addressed to those affected as well as their employers. ShapeMS aims to provide the proper resources, information and tools to help individuals stay in the workforce for as long as possible as well as educate employers so they can provide necessary accommodations to people affected by MS. The objectives of this project include: Empower and train people with MS and their employers. Provide tools to both sides in order to maximize the …

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DiG-Equal: Digital Education for Adults and Adult Educators in E-Government Access through Context-based Gamified Scenarios

The DiG-Equal project is an Erasmus+ project that aims to bridge the gap between digitally excluded adults and e-government services, by reflecting on everyday scenarios that adults face and finding ways to overcome the barriers. The project will focus on building the pedagogical competencies for adult education providers to tackle the second and third levels of digital divide. Objectives: The main objectives of the project are to: Define the main skills and expectations necessary for e-government interaction by adults, by determining everyday scenarios together with the target group. Developing a training course on the different aspects of e-government services to strengthen the …

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We-Europeans- Countering populism through active European citizenship/ We-Europeans

We-Europeans aims counter populism by an approach that builds on positive narratives and the values of EU citizenship (respect for human dignity and human rights, freedom, democracy, equality and the rule of law), that combines factual and emotional level and that creates a new spirit of optimism and cooperation/networking. Objectives: -To help actors from education, politics, media, science and civil society to exchange and develop transnational and interdisciplinary strategies against populism. – To concrete, support and encourage people who are confronted by populism in their everyday lives The project’s results are: Community of practice to be established at a LTTA (Learning, …

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Holistic Educational Support for Sex Offenders in the EU: Educate & Support

The European pproject Holistic Educational Support for Sex Offenders in the EU – Educate & Support, is approved under the Erasmus+ programme and aims to develop a holistic psychoeducational evaluation of the inmates – sex offenders and to reinforce the capacity of Εxperts working with them. The project’s goal is to reduce the likelihood of recidivism and promote the former inmates’ efficient re-integration to the society. The project will have the following desired results: Educate & Support Model of working with inmates – sex offenders: will provide the didactic methodology of the project results and reflect the requirements of the …

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CURABILITY – CUltuRal AccessiBILITY

The CURABILITY project aims to preserve the European cultural heritage and pass it on to future generations by reaching out to people with disabilities and improving their access to culture, as well as the experience of current and future workers in museums, galleries etc. Main objectives: Help museums to understand better the needs of people with disabilities (PWD) and implement changes and improvements in the environment and attitude Share best practices in improving skills and competencies of cultural institutions and students to work with PWD for improved access to cultural heritage (CH) Establish collaborative partnerships between all the stakeholders Put forward innovative …

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